Zombie Roadtrip was the result of game design by committee at its worst. There were too many cooks in the kitchen here and the roast came out burned — but kinda tasty anyway! I like playing ZR a lot and believe that the scope’s feel, with the zoom-out, is an exceptional touch. I also like the easy weapon switching, and the “Protect the Puppy” levels, of course.
Unfortunately for everyone it took too long to make. About 9 months. There’s lots of blame to go around for that, but the fundamental issue here is that Games.com has never made a game like ZR before. When you cater to a demo of 35-50 year old women there aren’t a lot of zombies wandering around. Once we understood what could make the game work we had already pissed the dev off to no end, and that’s a shame.
Zombie Roadtrip isn’t doing very well on the site. We expected that. But I know it will do well when we syndicate it.
Give it a whirl — and while you do, know that every single pixel was a struggle!Oh yeah, and pass it on to your teenage nephew…